About-
There have been 25 releases since release v1.18. Release 442-457 have been some fixes by Hockeykid taken from the issues site. Releases 458-467 have been some cool additions.These are all include in the most current version of RPGmod. Here are some notes for these releases.
About whats new in the latest release-
General fog parameters are now sent to shaders that support hardware fogging. In addition, 2 new scripting commands can be used to explicitly set fog range: FOGSTART and FOGEND commands.
Characters and dynamic entities now get their LightSource shader value from their closest light source, rather than being weighted toward the player. Prevents characters and entities from glowing at a distance. Can also be used to cast accurate character shadows in shaders that support planar shadows.
There have been 25 releases since release v1.18. Release 442-457 have been some fixes by Hockeykid taken from the issues site. Releases 458-467 have been some cool additions.These are all include in the most current version of RPGmod. Here are some notes for these releases.
About whats new in the latest release-
General fog parameters are now sent to shaders that support hardware fogging. In addition, 2 new scripting commands can be used to explicitly set fog range: FOGSTART and FOGEND commands.
Characters and dynamic entities now get their LightSource shader value from their closest light source, rather than being weighted toward the player. Prevents characters and entities from glowing at a distance. Can also be used to cast accurate character shadows in shaders that support planar shadows.
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